Amiga

Amiga Art 2021

Another year, another Amiga Art Contest! (Thanks Doug and Vicky!) It was a big success so congrats to everyone who took part, and the winners. Again I used my EHB palette as a base, and I’m getting a little bit better at documenting my process too! I drew all three of these in PPaint using …

Amiga Art 2021 Read More »

Wizonk

My other Amiga game in progress, Wizonk, is a 4 player platform deathmatch party game with single screen maps (think Bubble Bobble or Fuzzball) with frantic spell-casting gameplay. Supports 4 player adapters on real Amigas. Supports 4 controllers, or 2 controllers + 2 keyboard players in emulation. Runs on all 1MB Amigas (may require 1MB …

Wizonk Read More »

Auburn Fields

A Visual Novel for Amiga, Mac and PC (and possibly mobile) with EHB graphics on Amiga. Created in Scorpion Engine on Amiga and Tyrannobuilder on modern formats. I’m leading development of this in Tyrannobuilder, which outputs HTML5 based game files. If I get proficient enough in Scorpion (and once it has saved game support) I …

Auburn Fields Read More »

Workbench Patterns

CMO 4 Color Amiga Classic Patterns A range of 4 coloured workbench backdrops for Highres and Highres-Laced screen modes on classic Amigas. I may also do variants for odd resolutions if anyone wants them, but generally I figure anyone using widescreen or HighGFX probably has RTG and wouldn’t want to bother with 4 colour wallpapers? …

Workbench Patterns Read More »

Amiga Art 2020

In 2020 I fully rediscovered the Amiga as a fun creativity platform, in large part to Youtubers like 10Marc and Pixel Vixen (thanks!). Seeing the 2019 art contest I thought.. “I should enter that!” which led me down a rabbit hole and resulted in me pimping out my old A1200, getting the OSSC and buying …

Amiga Art 2020 Read More »